Take the Fall [Outlaws of Thunder Junction]
$0.25
$0.00( / )
Set: Outlaws of Thunder Junction Type: Instant Rarity: Common Cost: {U} Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)Draw a card. Dewey had been fed on every aspect of...
- Near Mint : 4 In Stock
- Lightly Played : 0 In Stock
- Moderately Played : 0 In Stock
- Heavily Played : 0 In Stock
- Damaged : 0 In Stock
- Near Mint Foil : 0 In Stock
- Lightly Played Foil : 0 In Stock
- Moderately Played Foil : 0 In Stock
- Heavily Played Foil : 0 In Stock
- Damaged Foil : 0 In Stock
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| Set: | Outlaws of Thunder Junction |
| Type: | Instant |
| Rarity: | Common |
| Cost: | {U} |
Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Draw a card.
Draw a card.
Dewey had been fed on every aspect of the plan... except the bit where he was left holding the bag.
| Title: |
Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged, Near Mint Foil, Lightly Played Foil, Moderately Played Foil, Heavily Played Foil, Damaged Foil |
|---|---|
| SKU: |
OTJ-73-EN-NF-1 |

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