Take the Fall [Outlaws of Thunder Junction]

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Set: Outlaws of Thunder Junction Type: Instant Rarity: Common Cost: {U} Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)Draw a card. Dewey had been fed on every aspect of...
  • Near Mint : 4 In Stock
  • Lightly Played : 0 In Stock
  • Moderately Played : 0 In Stock
  • Heavily Played : 0 In Stock
  • Damaged : 0 In Stock
  • Near Mint Foil : 0 In Stock
  • Lightly Played Foil : 0 In Stock
  • Moderately Played Foil : 0 In Stock
  • Heavily Played Foil : 0 In Stock
  • Damaged Foil : 0 In Stock
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Set: Outlaws of Thunder Junction
Type: Instant
Rarity: Common
Cost: {U}
Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Draw a card.
Dewey had been fed on every aspect of the plan... except the bit where he was left holding the bag.
Title: 

Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged, Near Mint Foil, Lightly Played Foil, Moderately Played Foil, Heavily Played Foil, Damaged Foil

SKU: 

OTJ-73-EN-NF-1

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