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Take for a Ride [Outlaws of Thunder Junction]
$0.50
$0.00( / )
Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: {2}{R} Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)Gain control of target creature until end of turn. Untap that creature....
- Near Mint : 0 In Stock
- Lightly Played : 0 In Stock
- Moderately Played : 0 In Stock
- Heavily Played : 0 In Stock
- Damaged : 0 In Stock
- Near Mint Foil : 0 In Stock
- Lightly Played Foil : 0 In Stock
- Moderately Played Foil : 0 In Stock
- Heavily Played Foil : 0 In Stock
- Damaged Foil : 0 In Stock
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| Set: | Outlaws of Thunder Junction |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {2}{R} |
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Your horse deserves a braver rider!
| Title: |
Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged, Near Mint Foil, Lightly Played Foil, Moderately Played Foil, Heavily Played Foil, Damaged Foil |
|---|---|
| SKU: |
OTJ-148-EN-NF-1 |

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