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Suspicious Stowaway // Seafaring Werewolf [Innistrad: Midnight Hunt]

$0.25 $0.00( / )
Set: Innistrad: Midnight Hunt Type: Creature — Human Rogue Werewolf Rarity: Rare Cost: {1}{U} Suspicious Stowaway can't be blocked.Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Reverse...
  • Near Mint : 0 In Stock
  • Lightly Played : 0 In Stock
  • Moderately Played : 0 In Stock
  • Heavily Played : 0 In Stock
  • Damaged : 0 In Stock
  • Near Mint Foil : 0 In Stock
  • Lightly Played Foil : 0 In Stock
  • Moderately Played Foil : 0 In Stock
  • Heavily Played Foil : 0 In Stock
  • Damaged Foil : 0 In Stock
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Set: Innistrad: Midnight Hunt
Type: Creature — Human Rogue Werewolf
Rarity: Rare
Cost: {1}{U}
Suspicious Stowaway can't be blocked.

Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type: Creature — Werewolf
Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Title: 

Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged, Near Mint Foil, Lightly Played Foil, Moderately Played Foil, Heavily Played Foil, Damaged Foil

SKU: 

MID-80-EN-NF-1

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