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Make Your Own Luck [Outlaws of Thunder Junction]
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Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: {3}{G}{U} Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a...
- Near Mint : 0 In Stock
- Lightly Played : 0 In Stock
- Moderately Played : 0 In Stock
- Heavily Played : 0 In Stock
- Damaged : 0 In Stock
- Near Mint Foil : 0 In Stock
- Lightly Played Foil : 0 In Stock
- Moderately Played Foil : 0 In Stock
- Heavily Played Foil : 0 In Stock
- Damaged Foil : 0 In Stock
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| Set: | Outlaws of Thunder Junction |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {3}{G}{U} |
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)
"Aim alone won't win you a duel if you can't keep your nerve."
—Annie Flash
| Title: |
Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged, Near Mint Foil, Lightly Played Foil, Moderately Played Foil, Heavily Played Foil, Damaged Foil |
|---|---|
| SKU: |
OTJ-218-EN-NF-1 |

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