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Hall of Storm Giants [Dungeons & Dragons: Adventures in the Forgotten Realms]
$0.75
$0.00( / )
Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Land Rarity: Rare If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.{T}: Add {U}.{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still...
- Near Mint : 0 In Stock
- Lightly Played : 0 In Stock
- Moderately Played : 0 In Stock
- Heavily Played : 0 In Stock
- Damaged : 0 In Stock
- Near Mint Foil : 0 In Stock
- Lightly Played Foil : 0 In Stock
- Moderately Played Foil : 0 In Stock
- Heavily Played Foil : 0 In Stock
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| Set: | Dungeons & Dragons: Adventures in the Forgotten Realms |
| Type: | Land |
| Rarity: | Rare |
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
| Title: |
Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged, Near Mint Foil, Lightly Played Foil, Moderately Played Foil, Heavily Played Foil, Damaged Foil |
|---|---|
| SKU: |
AFR-257-EN-NF-1 |

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